State-of-the-art 3D laboratory

An absolutely exceptional lab combining the latest CAD, 3D, VR, multi-projection and tracking tools. Plus an equivalent classroom full of 3D scanners, tablets, workstations and 3D printing.

Every modern space must meet the requirements of today, not only in terms of new design trends, but above all from the user's point of view. It is no different in the new CTU classrooms for virtual learning

One classroom is used for frontal teaching and the other special classroom is equipped with 3D Cave technology and a space with a tracking system and VRBackpacks.

ROOM WITH 16 STUDENT STATIONS (FRONTAL TEACHING)

The classroom is adapted for practical practice and group learning. Each student has an acquisition device and a touch layer with a precision pen (stylus) on their desk. The equipment includes a 3D scanning system that, using a calibrated camera and photogrammetric software, allows the measurement and 3D scanning of spatial objects, while the system can also be used for image transmission to frontal displays. In addition, the workstations are also equipped with virtual reality glasses (Windows Mixed Reality type) for fully immersive learning at the individual workstation.

Each student has the possibility, using special controllers, to navigate through the embedded virtual 3D space or view 3D objects. Optionally, the teacher can switch the output from this software to one of the 80" front-facing displays with 4K resolution at any time.



ROOM WITH 3D CAV

The CAVE 3D room is used for displaying and verifying virtual prototypes. Thanks to the spatial arrangement, it is possible to compare actual physical parts of the components with the virtual prototype in this space. Practically, the space is equipped with a set of synchronous active projectors and a tracking system for the virtual aids and 3D glasses of the participants. One participant with active glasses moves in the space, the 3D display of all projectors adapts to his current position and view. The overall impression is that the scene fully surrounds him (he is immersed in the space). Using virtual wireless aids, the user can manipulate selected objects of the 3D scene and perform annotation of virtual 3D objects, their sections and virtual measurements. Multiple participants can move in the CAVE space, but only the one wearing the glasses with the tracking target (the tracked object on the glasses) has an ideal view of the scene

The software corresponds to the described purposes, i.e. each projector contains a software system for displaying the 3D scene (rendering node), which is synchronized and controlled by a central software on the main computer (master node).



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